Years have passed. The remaining Strogg army hordes have retired from fighting, but have not given up their bloodthirsty lust for revenge. They have gathered in their heavily fortified headquarters, lying in wait like wound animals for you to return to finish them off. They know you're coming. You always do. But this time, they are ready for you. They are ready to die to the last soldier to see that this time, you die too.
You have more powerful weapons for this battle than you ever have had in the past. You are primed! You are trained! You are rested! You are ready to battle the last of the Strogg to finally restore definitive universal peace (Pax Imperia) to the world."
Pax Imperia
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Authors : Design - mapping |
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Homepage: |
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Programming - design
assistance |
levels: |
Pax Imperia
275 enemies The main
courtyard
410 The Abandoned
crypt 110 Final massacre
666 2522 total enemies |
Version |
First edition |
Single-player: |
yes |
Cooperative: |
yes |
Deathmatch: |
no |
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Extract all files of paximperia.zip in a new folder of your
Quake2 folder called: pax
You need Pax Patch 1.01 to play Pax
Imperia, extract all files in your pax folder download
it here
You need also the new Knightmare engine to play Pax
Imperia, download
it here
For exact installation of the engine, follow the
instruction of kmquake2.txt file included in kmquake2_016.zip :
Simply extract all files in your Quake2 directory
The source file is available here (not essential for playing)
Important note: without Knightmare engine Pax
Imperia is unplayable
Make a shortcut to "kmquake2.exe +set game
pax" and then select Game->Skill to start a new game
Or use Pax Imperia bat file
If you see no textures in the game, try setting the
texture mode in the
video menu to linear or bilinear, as your graphics card doesn't seem to
support trilinear filtering.
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New textures |
Yes : over 400 new textures extracted from Unreal - Unreal Tournament - Undying - Rune - Deus ex - Wheel of Time Xcom enforcer
– Klingon Honor Guard – Oblivion – Zaero – and created by Evil – Q-fraggel - Ogro |
New sounds: |
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New code and models |
Yes, from “The
Reckoning” “Ground
Zero” New Weapons in " Pax Imperia " Ion Ripper: The Ion Ripper fires blasts of glowing energy boomerangs capable of ricocheting off walls. The Ion Ripper is the perfect weapon for launching attacks around corners and areas out of your line of sight. Phalanx Particle Cannon: The Phalanx Particle Cannon emits two quantum accelerated magnesium slugs at unsuspecting foes. This weapon delivers heavy firepower, but should be used with extreme caution at close range. Trap: Lay the Trap on the ground and watch as it sucks nearby enemies inside and turns them into power cubes for you to devour. Most marines have said it tastes like chicken. For stopping Trap activity, bind a key as killtrap. Chainsaw : this is an enormous
arm-mounted chainsaw. It’s perfect when you need to “R.I.P.” a wide swath in
a room full of baddies. ETF Rifle : it’s powerful, efficient and able to pierce
armour. What more could ask for? This weapon fires explosive-tipped
flechettes that pack a deadly wallop. New Military Supplies Mag Slugs: These are the magnesium slugs that are
used in the Phalanx Particle Cannon. Flechettes
: these
are fired from ETF Rifle. They’re explosive-tipped, armour-piercing, and
detonate on contact with the enemy. You get 25 shots per box. New Enemies in " Pax Imperia " GEKK REPAIR BOT STALKER Modified Enemies in " Pax Imperia " RIPPER GUARD HYPER BLASTER
GUARD LASER GUARD IRON MAIDEN (Beta Class) GLADIATOR (Beta Class) MEDIC COMMANDER SUPER TANK (Beta Class)
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Build time: |
About 9 months |
Build/compile machine: |
AMD Athlon 1900 Mhz - 512 MB RAM DDR .-
GeForce 4 Ti 4600 Video card |
Bugs : |
If you experience
performance problems in Pax, download and run the |
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QERadiant
UTX Viewer
Wally
Ulead Media Studio 5.2 Audio editor
Paint Shop Pro
Adobe Photoshop 5.5
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id Software for Quake 2
Metsfan for beta test and text
Jay Aiken for beta test
Jesco
Topp and Andy Ford for UTX-Viewer
Permissions and usage terms
This
file (paximperia. zip) may not be sold or redistributed for profit
in any way without express
written permission of the authors. This includes,
but is not limited to, mass
archival as on a cd-rom and inclusion in commercially
published compilations (books
and/or magazines).